import pygame.font
from pygame.sprite import Group
from ship import Ship


class Scoreboard:
    def __init__(self,ai_settings,screen,stats):
        self.screen =screen
        self.screen_rect = screen.get_rect()
        self.ai_settings = ai_settings
        self.stats = stats

        self.text_color = (50,30,50)
        self.font = pygame.font.SysFont(None,50)

        self.prep_score()
        self.prep_high_score()
        self.prep_level()
        self.prep_ships()

    def prep_score(self):
        rounded_score = int(round(self.stats.score,-1))
        score_str = "Fraction:{:,}".format(rounded_score)

        self.score_image = self.font.render(score_str,
                                            0,
                                            self.text_color,
                                            self.ai_settings.bg_color)

        self.score_rect = self.score_image.get_rect()
        self.score_rect.right = self.screen_rect.right - 22
        self.score_rect.top = 22
    def prep_high_score(self):
        high_score = int(round(self.stats.high_score,-1))
        high_score_str ="Prime:{:,}".format(high_score)
        self.high_score_image = self.font.render(high_score_str,
                                                 0,
                                                 self.text_color,
                                                 self.ai_settings.bg_color)
        self.high_score_rect = self.high_score_image.get_rect()
        self.high_score_rect.right = self.screen_rect.centerx
        self.high_score_rect.top = self.score_rect.top
    def prep_level(self):
        self.level_image = self.font.render("Gauge"+str(self.stats.level),
                                            0,
                                            self.text_color,
                                            self.ai_settings.bg_color)
        self.level_rect = self.level_image.get_rect()
        self.level_rect.right = self.score_rect.right
        self.level_rect.top = self.score_rect.bottom+12
    def prep_ships(self):
        self.ships = Group()
        for ship_number in range(self.stats.ships_left):
            ship = Ship(self.screen,self.ai_settings)
            ship.rect.x = 10 + ship_number * ship.rect.width
            ship.rect.y = 15
            self.ships.add(ship)

    def show_score(self):
        self.screen.blit(self.score_image,self.score_rect)
        self.screen.blit(self.high_score_image,self.high_score_rect)
        self.screen.blit(self.level_image,self.level_rect)
        self.ships.draw(self.screen)
